|     The 
                Legend of Zelda - Ocarina of Time 
              
               
                 Release Date: November 24, 1998 
                 Platform: Nintendo 64 
                 Review: I would have to say that Ocarina 
                of Time is one of the best  games that I have ever played, 
                and maybe the best game that I have  every played on the 
                N64.  
                      The story is very good and 
                is at all points very smooth and parallel. Although it is still 
                a slight knock of  of your average RPG story, its still manages 
                to be a very creative game. It was great to see that the story 
                 stuck very close to previous Zelda games. It also manages 
                to be humorous at times while keeping the  overall perspective 
                very serious, which is not an easy thing to do. The game is also 
                quite difficult,  consisting of nine total "dungeons". 
                One of these is the Water Temple, famous for it ridiculously difficult 
                 puzzles (I didn't think it was that hard, but its still 
                very common to here conversations about Water  Temple). There 
                are quite a few little side-quest you can do, which can be pretty 
                fun: fishing, racing,  gathering cuccos, and much more. As 
                long as the game is there is never any tediously repetitive quests 
                 required.  
                      Wow, the graphics were completely 
                amazing. I realize that they aren't much now, but think back to 
                when  it came out, James Bond 007, that game was considered 
                to have good graphics and then Ocarina of  TIme came out 
                ...I almost fainted. It was a new age of graphics for N64. One 
                of the biggest differences  was the stressed use of textures. 
                Texturing is the biggest noticeable difference when you think 
                way back  to Super Mario 64 up to Ocarina of Time. Lighting 
                was also a very nice improvement. One strong pointer  to 
                this is Link's fairy Navi who glows creating a shadow at Link's 
                feet, also nearby objects light up when  Navi is near to 
                them. The torches have the same effect. Lighting adds to the very 
                relaxing environment of  Lon Lon Ranch and to the erie darkness 
                in Shadow Temple.  
                      The music is also very good. It 
                always fits 100% perfect in with the surroundings. The only place 
                where  this could be questioned is in Gerudo valley, but 
                still very good none the less. Also, Link's "Yah" noises 
                 when he swings his sword was also very neat. I realize this 
                is strange of me, but one of my favorite  sounds is when 
                equipping a magic arrow. 
                      This game is a near perfect 
                recreation of A Link to the Past in 3D. This game will hopefully 
                forever be a  classic.   
              
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